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Virtual Reality in den Geisteswissenschaften
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Virtual-Reality-Technologie birgt große Potenziale, Forschung und Lehre geisteswissenschaftlicher Fächer nachhaltig zu bereichern. Ihr Einsatz in Hochschulen ist dabei längst nicht mehr nur eine technologische Fragestellung. Mit dem Medium Virtual Reality werden theorie- und methodenbezogene disziplinäre Praktiken aus einer neuen Perspektive befragt. VR wird schon heute für außergewöhnliche experimentelle Settings und zur Wissenserschließung bzgl. neuartiger multimodaler Erfahrungen eingesetzt. Die Beiträge des Sammelbands geben einen Einblick in aktuelle Studien diverser Disziplinen an verschiedenen Hochschulen Europas. Der Band leistet damit einen Impuls zur Nutzung und Untersuchung immersiver Technologien in digitalen Forschungs-, Lern- und Lebenswelten.
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Keywords
- Ahlers
- Anwendungen
- Avatar
- Digitalisierung
- embodiment
- Geisteswissenschaften
- Humanities
- Intercultural communication
- Interkulturelle
- Interkulturelle Kommunikation
- Karsten
- KONZEPTE
- Methoden
- Präsenz
- Reality
- Schlickau
- Senkbeil
- SenkbeilAhlers
- Stephan
- thema EDItEUR::A The Arts::AB The arts: general topics
- thema EDItEUR::A The Arts::AG The Arts: treatments and subjects::AGA History of art
- thema EDItEUR::C Language and Linguistics::CB Language: reference and general
- thema EDItEUR::C Language and Linguistics::CF Linguistics
- thema EDItEUR::C Language and Linguistics::CJ Language teaching and learning
- thema EDItEUR::D Biography, Literature and Literary studies::DN Biography and non-fiction prose::DNB Biography: general
- thema EDItEUR::G Reference, Information and Interdisciplinary subjects::GL Library and information sciences / Museology::GLM Library and information services
- thema EDItEUR::G Reference, Information and Interdisciplinary subjects::GT Interdisciplinary studies::GTC Communication studies
- thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
- thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society
- thema EDItEUR::J Society and Social Sciences::JH Sociology and anthropology::JHB Sociology
- thema EDItEUR::J Society and Social Sciences::JN Education::JNC Educational psychology
- thema EDItEUR::J Society and Social Sciences::JN Education::JNF Educational strategies and policy
- thema EDItEUR::J Society and Social Sciences::JN Education::JNK Educational administration and organization
- thema EDItEUR::J Society and Social Sciences::JN Education::JNL Schools and pre-schools::JNLB Primary and middle schools
- thema EDItEUR::J Society and Social Sciences::JN Education::JNM Higher education, tertiary education
- thema EDItEUR::J Society and Social Sciences::JN Education::JNP Adult education, continuous learning
- thema EDItEUR::J Society and Social Sciences::JN Education::JNT Teaching skills and techniques
- thema EDItEUR::J Society and Social Sciences::JN Education::JNU Teaching of a specific subject
- thema EDItEUR::J Society and Social Sciences::JP Politics and government
- thema EDItEUR::N History and Archaeology::NH History
- thema EDItEUR::N History and Archaeology::NH History::NHT History: specific events and topics::NHTB Social and cultural history
- thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides
- thema EDItEUR::U Computing and Information Technology::UY Computer science::UYV Virtual reality
- Timo
- virtual
- Virtuelle Geländeführung
- Virtuelle Umgebungen
- Virtuelle Welten
- Vocabulary Learning in VR
- VR Studies
- VR-Didaktik
- VR-Simulationen
- VR-Technologie
Links
DOI: 10.3726/b22222Editions
