Feedback

X
Graphic Design and Print Production Fundamentals
14 Ungluers have Faved this Work

This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. It covers the concept that, while most modern graphic design is created on computers using design software, the ideas and concepts don’t stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process. Keywords are highlighted throughout and summarized in a Glossary at the end of the book, and each chapter includes exercises and suggested readings.

The Graphic Communications Open Textbook Collective consists of Wayne Collins, Alex Hass, Ken Jeffery, Alan Martin, Roberto Medeiros, and Steve Tomljanovic.

Print copies are available for purchase from BC Campus OpenEd

Why read this book? Have your say.

You must be logged in to comment.

Rights Information

Are you the author or publisher of this work? If so, you can claim it as yours by registering as an Unglue.it rights holder.

Downloads

This work has been downloaded 2081 times via unglue.it ebook links.
  1. 1121 - pdf (CC BY) at Internet Archive.
  2. 451 - mobi (CC BY) at Internet Archive.
  3. 509 - epub (CC BY) at Internet Archive.

Keywords

  • Art
  • Art / Techniques
  • Computer graphics
  • Graphic design (Typography)
  • Textbooks

Editions

edition cover

Share

Copy/paste this into your site: