Explore
Computer Graphics and Imaging
0 Ungluers have
Faved this Work
Login to Fave
Computer graphics development is so quick that it has expanded from devices designed for military and top industrial applications to equipment for schools and households as common information media for education and entertainment. Computer graphics helps to mass expand computers and remove the barriers that ordinary people experience when working with them. In this book, modern approaches, procedures, algorithms, as well as devices in the area of light and colors, shading and lighting, realistic and photorealistic imaging, definition of graphical scenes or objects, and security based on graphical objects are presented. Graphical transformations and projections, spatial imaging, curves and surfaces, filling and texturing, image filtering, and virtual reality are also covered.
This book is included in DOAB.
Why read this book? Have your say.
You must be logged in to comment.
Rights Information
Are you the author or publisher of this work? If so, you can claim it as yours by registering as an Unglue.it rights holder.Downloads
This work has been downloaded 24 times via unglue.it ebook links.
- 24 - pdf (CC BY) at mts.intechopen.com.
Keywords
- Computer programming / software development
- Computing & information technology
- Games development & programming
- Graphics programming
- thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMK Games development and programming