Explore
Ludotopia
0 Ungluers have
Faved this Work
Login to Fave
Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.
This book is included in DOAB.
Why read this book? Have your say.
You must be logged in to comment.