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Sonic Interactions in Virtual Environments
Michele Geronazzo and Stefania Serafin
2023
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This book is open access, which means that you have free and unlimited access An audio-first perspective to virtual reality for which plausible and convincing sounds are indispensable Reviews the key advances in auralization and spatial audio technologies Shares insights for the sonic interaction design of virtual reality experiences
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Keywords
- Auralization
- Computer science
- Computing & information technology
- Graphical & digital media applications
- Human-computer interaction
- Humanities
- Immersive Audio
- Music
- Sonic Interactions
- Sound Processing
- The arts
- User interface design & usability
- Virtual reality
Links
DOI: 10.1007/978-3-031-04021-4web: https://link.springer.com/book/10.1007/978-3-031-04021-4