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Human Computer Interaction for Intelligent Systems

Human Computer Interaction for Intelligent Systems

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This reprint addresses the unique opportunities and challenges associated with human–computer interaction with intelligent systems. First, state-of-the-art reviews are presented about speech emotions, automatic spelling correction, and art usage in virtual reality. We encouraged authors to submit reports describing systems built for different languages and multilingual systems. The linguistic, emotional, prosodic, and dialogue aspects of speech communication are investigated. Special attention is given to sentiment and emotional analysis from text and speech. Speech audiometry, offline speech recognition, and text-independent speaker verification systems are elaborated. The rapidly growing domain of virtual reality applications is of interest both as an application domain in which new interfaces and interaction methods are needed and as a potential testbed for evaluating speech and other interface modalities.

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Keywords

  • 3D handicraft products
  • Activation
  • arousal and valence regression
  • Art therapy
  • ASR
  • attention mechanism
  • augmented reality
  • Azure cloud
  • Brain Injury
  • conditioned play audiometry
  • context model
  • convolutional neural networks
  • cyber-physical systems
  • deep learning
  • deep length normalization
  • diacritization
  • dictionary approach
  • dimensional to categorical emotion representation mapping
  • domain usability
  • domain-specific languages
  • edge AI
  • emotion recognition
  • error model
  • feature recalibration
  • grammar error detection
  • graphical user interfaces
  • handicraft product
  • Healthcare Informatics
  • hearing tests
  • Heart rate variability
  • History of engineering & technology
  • human-robot interaction
  • human–computer interaction
  • human–robot interaction
  • hybrid approach
  • Internet of Things
  • lexicon generation
  • lexicon labelling
  • lexicon-based approach
  • long short-term memory
  • Machine learning
  • machine learning approach
  • mechatronic devices
  • mental workload
  • mixed reality
  • multi-layer aggregation
  • n/a
  • Natural Language Processing
  • neuroplasticity
  • Neurorehabilitation
  • opinion classification
  • particle swarm optimization
  • pediatric speech audiometry
  • PyTorch
  • question-answering forum
  • Recommendation System
  • recurrent neural network
  • Rehabilitation
  • ResNet
  • self-attentive pooling
  • sentiment analysis
  • sentiment level evaluation
  • shortcut connections
  • smartphone applications
  • Social robotics
  • speaker embedding
  • speech emotion recognition
  • speech-to-text
  • spelling correction
  • SVM
  • system control
  • Technology, engineering, agriculture
  • Technology: general issues
  • text-independent speaker verification system
  • transformers
  • usability evaluation methods
  • User Experience
  • user interaction
  • user study
  • user’s attracting attention
  • Virtual reality
  • Wav2Vec
  • word embedding
  • X-vectors

Links

DOI: 10.3390/books978-3-0365-6576-7

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