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Cartography and Geomedia
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The Special Issue “Cartography and Geomedia” presents a view of cartography as a combination of technology, science, and art, with a focus on the development of geomedia in a geomatic and design-based context. Individual considerations are presented according to the following topics: efficiency of mapping techniques; historical cartographic works in a geomedial context; cartographic pragmatics for cultural heritage, teaching, and tourism; and pragmatism in gaming cartography. The main conclusion is that the two approaches to learning, revealing, and understanding geographic phenomena—starting from a specific geographical phenomenon and starting from maps and geomedia to understand geographical space—have their pragmatic strengths.

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Keywords

  • 3D modeling
  • 3D visual parameters
  • augmented reality
  • cartographic pragmatics
  • Cartography
  • eye tracking
  • gaming cartography
  • geographic information
  • geographical phenomenon
  • geographical space
  • Geography
  • geomedia
  • geomedial teaching
  • geovisualization
  • historio-geographical video
  • Map
  • map information potential
  • mapping techniques
  • mini-map
  • multimedia materials
  • pragmatics
  • Reference, information & interdisciplinary subjects
  • Research & information: general
  • symbol efficiency
  • thema EDItEUR::G Reference, Information and Interdisciplinary subjects::GP Research and information: general
  • topographic map
  • virtual globe
  • Virtual reality
  • web-mapping

Links

DOI: 10.3390/books978-3-0365-9007-3

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